The v2 Forum
Would you like to react to this message? Create an account in a few clicks or log in to continue.

22 or 23 man squads for AI

4 posters

Go down

22 or 23 man squads for AI Empty 22 or 23 man squads for AI

Post by king_carlos Tue 30 Oct 2012, 5:22 pm

More of a question than a topic to be honest as I keep seeing/hearing contradicting thoughts throughout 606v2 and at my local club about what the squad sizes are for the AI's.

Many seem to be saying that it's 23 man squads now but personally I haven't heard anything on whether this is getting trialled (or permanently used!) in internationals yet?

On the actual debate of which it should be personally I'm a fan of having the 2 props on the bench as I hate seeing uncontested scrums - though the scrum is a mess when contested at the moment anyway. I don't particularly like 8 subs being allowed however, as I think being able to change more than half your starting 15 is a bit excessive.

To that end I'd like 23 man squads but state that only one of the props can be brought on as a tactical substitute then the other can only come on in case of an injury. Of course that idea then raises subjects such as if the first substituted prop was for injury can we use the second as a tactical sub and also creates yet another over complicated rule for a rulebook getting worryingly full or them! Just a thought out loud really though.

Cheers KC

king_carlos

Posts : 12227
Join date : 2011-05-31
Location : Ankh-Morpork

Back to top Go down

22 or 23 man squads for AI Empty Re: 22 or 23 man squads for AI

Post by LondonTiger Tue 30 Oct 2012, 5:57 pm

I thought that it was 23 man squads for all internationals relevant to any new season starting after August.

LondonTiger
Moderator
Moderator

Posts : 23485
Join date : 2011-02-10

Back to top Go down

22 or 23 man squads for AI Empty Re: 22 or 23 man squads for AI

Post by Pot Hale Tue 30 Oct 2012, 11:15 pm

LondonTiger wrote:I thought that it was 23 man squads for all internationals relevant to any new season starting after August.

Yep it is.

Along with the new Laws. But not the TMO trials on show in the AP and Currie Cup.
Pot Hale
Pot Hale

Posts : 7781
Join date : 2011-06-05
Age : 62
Location : North East

Back to top Go down

22 or 23 man squads for AI Empty Re: 22 or 23 man squads for AI

Post by Biltong Tue 30 Oct 2012, 11:52 pm

Just to report back on the TMO trials, I think it was a huge success. It impeded very little time wise, was not used that many times and were very effective when it was used.

It was mostly used for suspected forward passes and a few times for suspected foul play or suspected dangerous tackles.

In my view a definite pass.
Biltong
Biltong
Moderator
Moderator

Posts : 26945
Join date : 2011-04-27
Location : Twilight zone

Back to top Go down

22 or 23 man squads for AI Empty Re: 22 or 23 man squads for AI

Post by Biltong Tue 30 Oct 2012, 11:57 pm

This was the mixed responses by the Currie Cup coaches after week eight of the Currie Cup.
AFTER eight Currie Cup rounds, coaches are not fully convinced that the experimental laws, which have extended the television match official’s powers, have had a positive effect on the game.

Earlier this year, the International Rugby Board introduced TMO law trials designed to ensure accurate match officiating and sanctioning that gave the man in the video booth more of the play to review.

When a try has been scored, the trial laws state that the referee can call upon the TMO to review the build up towards the try if there is suspicion that an infringement occurred as far back as the last restart (set piece, penalty, free-kick or kick- off) but not further than two previous rucks and-or mauls.

Sharks coach John Plumtree, whose team has caught the attention of the man upstairs quite often in the past two weeks, is against the changes.

“I don’t like it; it’s slowing the game down too much and the TMO is having too much influence. I think now we’re going to have to see TMOs that are very good at their jobs and they are going to have to be as important as referees,” he said.

Previously, the TMO would be called on only to spot when a try was being scored whether the try- scorer had grounded the ball in goal, avoided touch, wasn’t held up and didn’t commit double movement. Or if there was any reason for the referee not to award the try, or simply: “Try, no try.”

 One of the contentious TMO decision so far this season happened when Sharks hooker Pieter Dixon was red-carded in the 13-12 nail-biting win over the Blue Bulls last Friday for allegedly kicking an opponent on the ground on the advice of Johann Meuwesen.

 However, the ensuing SA Rugby disciplinary hearing found that “the awarding of the red card was incorrect” as the boot to the face of the Bulls player was accidental.

 Disciplinary officer Jannie Lubbe ruled that Dixon’s red card “should be removed from the player’s record”.

“They are going to have to be consistent and accountable just like referees and if they don’t have a good game then they’ll have to be shifted,” Plumtree said.

Griquas coach Pote Human believes the referee has been emasculated by the TMO being awarded more powers.

“Sometimes it works, but sometimes I really think they are not worth it. Last week when we played against the Cheetahs there was a forward pass that [even] the Cheetahs players said was a forward pass — but the TMO said it was not.

“I don’’t agree with them taking the responsibility from the ref because I think the ref must be the sole judge of acts on the field,” Human said.

But, Lions coach Johan Ackermann and Bulls coach Pine Pienaar are more optimistic about the experiment’s effect.

“I think it’s a good system. Winning and losing sometimes depends on one or two critical decisions and if the TMO can give a positive outcome then it’s a good thing. I don’t feel that the game is slowing down too much,” said Ackermann, whose team benefited against the Sharks two weeks ago when the TMO couldn’t find conclusive evidence that there was a knock-on in the lead-up to one of their tries.

Pienaar said: “The amount of stoppages and stopped time is a concern but if the TMO’s call helps referees make better decisions on the field, which can cost or win you a game, then I agree totally with the [extended] use of the TMO.”

On the fence sat Western Province assistant coach Matthew Proudfoot, who said the game was already reliant on technology, therefore it must be explored to its fullest.

SAVE & SHARE

Biltong
Biltong
Moderator
Moderator

Posts : 26945
Join date : 2011-04-27
Location : Twilight zone

Back to top Go down

22 or 23 man squads for AI Empty Re: 22 or 23 man squads for AI

Post by king_carlos Wed 31 Oct 2012, 12:50 am

Cheers for the answers on 22/23 man squads! Only time will really tell whether they work on the international stage but personally I'm probably more in favour of 23 these days.

Biltong wrote:Just to report back on the TMO trials, I think it was a huge success. It impeded very little time wise, was not used that many times and were very effective when it was used.

It was mostly used for suspected forward passes and a few times for suspected foul play or suspected dangerous tackles.

In my view a definite pass.

Yep I've been a fan of them in the AP so far. Slowed play down a little bit when used unnecessarily but should be a positive step when more refined and the refs are more accustomed to it. Pretty similar system to what most of us having been screaming out for!


king_carlos

Posts : 12227
Join date : 2011-05-31
Location : Ankh-Morpork

Back to top Go down

22 or 23 man squads for AI Empty Re: 22 or 23 man squads for AI

Post by Sponsored content


Sponsored content


Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum