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Tactical V Injury Subs?

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Oakdene
hugehandoff
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Post by hugehandoff Thu Sep 21, 2023 9:55 am

A lot of talk about how having powerful tactical subs, highlighted by SA's 7:1 split, has brought more injuries into the game. The players are designed for powerful impact as opposed to endurance, especially in the forwards, and thus having a bunch of fresh behemoths smashing into tired bodies is likely to result in injuries. Will reverting to having subs only as injury replacements actually help resolve this and can it work? We moved to tactical subs as the old system was unenforceable as everyone cheated. Players routinely went down citing neck, head and back injuries and it was impossible for doctors to stop this.

So does anyone think this could actually work now and would it be good for the game?

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Post by Oakdene Thu Sep 21, 2023 9:58 am

How do you prove someone is or isn't injured?

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Post by hugehandoff Thu Sep 21, 2023 10:07 am

Oakdene wrote:How do you prove someone is or isn't injured?

I have no idea....Doc Grey?

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Post by hugehandoff Thu Sep 21, 2023 10:09 am

Maybe medically you can afterwards with scans etc and maybe also if a player comes off injured then there is a mandatory rest period to follow? Some way to discourage cheats?

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Post by No 7&1/2 Thu Sep 21, 2023 10:13 am

There's no way you can say someone isn't injured, you'd inevitably be inviting some with a slight strain risking it becoming much worse etc. I can't see a problem with a 7 1 split anyway. All it's going to take is a couple of injuries to backs and it's coming home to roost.

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Post by Geordie Thu Sep 21, 2023 10:31 am

Oakdene wrote:How do you prove someone is or isn't injured?

Ask Dean Richards

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Post by hugehandoff Thu Sep 21, 2023 11:54 am

No 7&1/2 wrote:There's no way you can say someone isn't injured, you'd inevitably be inviting some with a slight strain risking it becoming much worse etc. I can't see a problem with a 7 1 split anyway. All it's going to take is a couple of injuries to backs and it's coming home to roost.

I think this is more about returning to playing with 15 players for the whole match, which means less powerful players as they will now require endurance. Different training etc. You will also open up more space in the last 1/4 providing attacking opportunities.

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Post by TAFKA The Oracle Thu Sep 21, 2023 1:25 pm

I don't personally see an issue with the 7:1 split at the moment.  My view is you can put whatever you want on the bench.  If the current rules state 23 man squads and 8 subs then teams can use whatever within those parameters.  They can name 8 props on the bench if they like!  No issue whatsoever.

However, I do quite like the suggestion of reverting to injury subs only.  I agree it then makes it more about fitness and lasting a game rather than power and grinding a team into submission with bomb squads and fresh muscle.  Have to say though that it's the same for both sides.  Both teams have the ability to load the bench with forwards.  Teams just need to play to their strengths.

What I do like about the suggestion is the implications for the lower leagues.  Could lead potentially to fewer clubs folding in the lower divisions as they'll be able to get by on fewer players (a real problem currently with lots of sides folding or seeking to merge as player numbers dwindle).

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Post by doctor_grey Sat Sep 23, 2023 3:49 pm

I get the point but don't think it is practical at this point.  Too difficult to make a clinical determination about someone in a matter of seconds which is what it would have to be to keep games moving?  And there are too many ways to fake and abuse it.  

On the other hand, I think keeping players on the pitch when tired is also setting them up for injury themselves.  I think injuries would increase.  I understand the arguments in favour.  To me the main advantage is it will cause players to shed some weight to be able to go for the full 80.  

But ultimately, I think this won't happen because it would eventually cause/force smaller squads.  Which means a reduction in jobs.  And that would cause serious problems with the players and the player's unions.  In general it is easy to mandate larger squads, but I think very hard to go back.

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